Android 'P' or '9.0' Now Coming with "Vulkan Graphics API" Now it's Possible to Play Consoles Graphic Games on mobile Platforms, Read How?

"Android 'P' or '9.0 Coming With "Vulkan Graphics API"

Android 'P'

Support for "Vulkan Graphics API" was first made a part of Android with 'Nougat' and now, 'Android P' is said to accompany bolster for Vulkan Graphics API 1.1 built-in.The new graphical API is claimed to be a true successor to OpenGL ES and promises console graphics on mobile platforms.


To enable next-generation visual development on current hardware, Vulkan is making your Android smartphones more efficient while jaw dropping graphics are used.
Vulkan Graphics API 1.0 was a great step up from OpenGL for game developers allowing for them to create visually stunning games with fluid performance, but they often had to rely on extensions to get the most out of the Vulkan API.
Earlier this year in March, the Khronos Group had introduced the new Vulkan Graphics API 1.1 two years after the original version was announced. Support for Vulkan Graphics API was first made a part of Android with Nougat and now, Android P is said to come with support for Vulkan Graphics API 1.1 built-in. From a user perspective, this means that you get the latest graphics standard as a part of the next iteration of Android, but the real beneficiaries are the developers who now have access to a whole set of new features.

Thehe graphics API helps in giving mobile gaming a serious push forward, at least visuals wise. It also helps in bringing console quality graphics in your palm. Currently, game developers rely on OpenGL ES for graphics rendering, but with Vulkan, developers get direct access to hardware, meaning they can fully utilize the GPU’s power.

Support for Vulkan was added in Android, starting with 7.0 Nougat, but now there's a new version of the API out, v. 1.1, and Google is expected to start supporting it with Android P. Unfortunately, end users won't be able to reap the benefits immediately, as Vulkan 1.1 is more of a refinement of the programming interface aimed at allowing developers to better utilize the available hardware.That is, Vulkan 1.0 games won't miraculously start running and looking better, but as more developers adopt Vulkan 1.1, you'll start seeing mobile games that look better, perform better, and play better.

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